Categories: Silverlight, 3D
Gamer Services Structure
Well im bouncing back and forth with the Gamer Services namespace. Keep going back to the core and the exceptions namespace for developing new class/structures/enums more »
Silverlight 3D core library
70% done with the core library (Planes, Bounding Spheres, Matrix, Vectors, etc) and working on a document that should help out future generation of 3D graphic developers to understand how to iterate through a Matrix, Vector, and Quaternion. I may go a b… more »
Silverlight 3D Project
Well got some of the Vector2 property/methods started for rendering. Still looking for a control to tie everything together. Canvas is so far the winner of choice without making my own control.And since this is the first post...you can go here -->… more »