Categories: Silverlight, 3D

Gamer Services Structure

Permalink 06/23/09 08:25, by admin, Categories: News, Projects, Silverlight, 3D, .Net
Well im bouncing back and forth with the Gamer Services namespace. Keep going back to the core and the exceptions namespace for developing new class/structures/enums more »

Silverlight 3D core library

Permalink 06/19/09 10:23, by admin, Categories: News, Projects, Silverlight, 3D, .Net, ASP , Tags: silverlight, silverlight 3, silverlight 3d, sl3d
70% done with the core library (Planes, Bounding Spheres, Matrix, Vectors, etc) and working on a document that should help out future generation of 3D graphic developers to understand how to iterate through a Matrix, Vector, and Quaternion. I may go a b… more »

Silverlight 3D Project

Permalink 06/09/09 08:28, by admin, Categories: News, Projects, Silverlight, 3D, Visual Basic
Well got some of the Vector2 property/methods started for rendering. Still looking for a control to tie everything together. Canvas is so far the winner of choice without making my own control.And since this is the first post...you can go here -->… more »

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