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Silverlight 3D core library
Link: http://sl3d.codeplex.com
70% done with the core library (Planes, Bounding Spheres, Matrix, Vectors, etc) and working on a document that should help out future generation of 3D graphic developers to understand how to iterate through a Matrix, Vector, and Quaternion. I may go a bit further with some other rather difficult calculations but that may not happen.
When i get the core library completed i will post it here but be mindful it probably will not work by itself. Im working on get it all tied in together. Next leg after the Core library will be Graphics library.